Today it’s a quick gallery looking at another aftermarket add-on kit from Nonnef Productions that gears up Siege Sideswipe a little better. And it can help your Red Alert, too!
It’s completely to Red Alert’s detriment that it will automatically be compared to Sideswipe. Because that’s a fight that just isn’t fair.
I’ve added a new support tier to the site’s Patreon page, wherein I finally decide to try a model of giving back some benefit to becoming a sponsor of my work. Understandably, it can be a bit difficult to conceptualize manageable rewards for something like digital photography and blogging. This should be an okay start.
We’re back with another installment of The Wishlist Trick so we can order Transformers Siege Greenlight even while the product listing is not available.
Reflector is something that has been a struggle to get a real updating of for as long as Transformers Generations, or “Classics”, has been a thing. Previously the only modern toy made with the intent of being Reflector was a small accessory piece included with the Legends class Shrapnel, released something like 5 years ago now. There was the Botcon 2016 option too, retooled a bit from Legends Shockwave, but it still wasn’t quite there. But now, with Siege, Reflector is finally getting a proper, long overdue update. The only catch is you have to be able to buy three of it.
As I recently outlined with my gallery and review of Sixgun, it’s a fantastic addition to the Weaponizer play pattern that can get a ton of mileage especially when used together with Cog. Amazon has Deluxe wave 2 set for an in-stock date of April 1st, and while right now most of the wave is only being offered from marketplace sellers at higher prices, keep reading to find out how you can preorder Sixgun right now for SRP!
Wave 2 of Transformers Siege is making its way around the retail space in the United States at a very healthy pace, which means lots of reports about the various figures. And in the case of Ironhide, these reports all commonly reflect one particular factor: The leg panels are barely hanging on at the best of times. But we can fix this!
I was skeptical about the Weaponizer component of Transformers Siege initially, based mainly on how Cog clearly could not transform to its very basic vehicle mode without parts removal and replacement. But in hand, the play pattern is so strong that it overrides basically everything else. I didn’t care if I had to take it apart to transform it, because I wanted to always be taking it apart to equip on other figures in as absurd a manner as I could manage. Sixgun, from wave 2, upholds this core strength of the play mechanic.